Tea30 August at 9:19 there was a comment made by the previous Indie R&D guy at Sony about how unfair it is to expect a refund on a game you have played 50 hrs of. I agree with him about that.
What stops a gamer from completing a game, going oh that wasn't what a expected, or the ending wasn't what I wanted and then him/her asking for a refund because they feel they were cheated by a games ending?
it's a very difficult thing to make everyone happy all the time.
DarkPrince30 August at 9:18 Yeah sure, but measures will be put in place like Steam has for their refunds, am sure their will be the odd one here and there but for the most part I think it will add more positives and force publishers and developers to release a more polished product which in the end just benefits gamers more.
phreak30 August at 9:15 @tea: Attack on titan is great fun!
They got the air controls done brilliantly!
Heard they restarted development 3 times till they got the movement right.
Tea30 August at 9:11 @Dp - to a degree, but in general people do abuse systems.
DarkPrince30 August at 9:08 It has brought about some good though, even Sony are giving back refunds on the game, this could be the right step forward for the future of other games. As soon as all platforms are able to start refunding games they are not happy with developers are going to be much more cautious about what they release. I buy a game and all of a sudden a 20gb day 1 patch downloads, no sorry buddy have your unfinished game back and refund me. Developers will be forced into a corner and start releasing polished games.
Tea30 August at 8:52 Anyway. If I could fly overseas, meet the Hello Games team, tell them how much I enjoy the game, and give them hugs. I would
Tea30 August at 8:50 @Lurch - While some of the gaming aspects could have been clarified better before launch, I don't think those statements were entirely as misleading as "the internet" is making them out to be. I also think consumer expectations became wildly disproportionate to the reality of what a 15 team could do.
A lesson to learn from here on out for publishers is don't be vague on a product (even if its to protect the sanctity of the "experience"), lay it all out so the uninformed fully know what to expect before they purchase a game based on the hype engine.
KnightFall50030 August at 8:41 I feel sorry for game developers & movie directors.
Screw up just once, & the internet will have your ass!
Lurch30 August at 8:41 @Tea - they really have become a huge target, taking a ton of criticism that could be directed at a lot of publishers and developers.
I believe a game should only be critiqued for what is in the final product - but that said, the marketing campaign was second only to Aliens: Colonial Marines for misleading statements.